Lloyd Blackwell Design
  • Work
    • Alter Aspect
    • Legoland
    • Sea of Thieves
    • Brainspark Games
    • Final Fantasy VIII
    • Pokemon Go UI
    • Mystic Gems Game
    • Space God Game
    • DC Motion Comics
    • Private Projects
  • About

Pokemon Go UI

UX Design / UI Design / Game Design
Overview: A self assigned UI project in which I redesigned the Pokemon Go mobile game, adding much needed features and improving on existing ones to provide an overall better experience for the user.
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​Platform: Mobile
​My Role: UI Designer
Tools: Photoshop, Illustrator, Figma,
lLB logo construction

Dark UI

A 'night mode' to reduce eye strain in low or dim light as well as the option to display approximate distances to the nearest pokestops and gyms 
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Tagging

A more dynamic tagging system which clearly lables pokemon groups, enabling them to be found quicker and easier when browsing pokemon collection
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Pre-battle Preparations

Ability to refresh the raid timer as group leader and view an elements chart to make more informed decisions about which pokemon to take to battle
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Party Chat

Invite friends to a party to chat and organise raids together
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  • Work
    • Alter Aspect
    • Legoland
    • Sea of Thieves
    • Brainspark Games
    • Final Fantasy VIII
    • Pokemon Go UI
    • Mystic Gems Game
    • Space God Game
    • DC Motion Comics
    • Private Projects
  • About